Its influence and aesthetic inspiration are deeply apparent in games such as New Super Lucky's Tale, Astrobot and Sackboy, with the latter two being a couple of Cat Suits short of straight-up imitation. I remember the reactions at the Old Old Place - It was initially derided as a "3DS up-port", but that's been proven wrong over the years because it has, to my mind, graphics ahead of its time, and some of the best in the last decade. It had multiplayer for the first time in the 3D series, new stage settings (Circus, Rainbows, Trains, Champion Road, Mario Kart-inspired stage), you didn't have to save Peach, environmental interaction through the GamePad, Clear Pipe traversal, World Map interaction, and a very small element featuring Captain Toad, where a whole spin-off game was created on the back of it. SM3DWorld is by far the most whimsical entry in the series, with SM3DLand up there, too.
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